Vibe code a forcefield renderer

This commit is contained in:
Logan Saso
2025-10-04 21:30:39 -07:00
commit c56e854dff
16 changed files with 977 additions and 0 deletions

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# RegionForcefield Configuration
# How often to update forcefields (in ticks, 20 ticks = 1 second)
update-interval-ticks: 20
# Maximum distance (in blocks) at which forcefields will be rendered
# Reducing this can improve performance on servers with many regions
max-render-distance: 100
# Distance between particles (in blocks)
# Smaller values = more particles = more detailed forcefields but more performance intensive
particle-spacing: 0.5
# Whether to render the walls (faces) of regions, or just the edges
# Setting to false will only render the outlines/edges
render-walls: true
# Particle color (RGB values from 0-255)
particle-color:
red: 0
green: 255
blue: 255
# Particle size (recommended range: 0.5 to 2.0)
particle-size: 1.0