mirror of
https://github.com/loganintech/render-region-forcefield.git
synced 2026-05-30 14:21:14 +00:00
Vibe code a forcefield renderer
This commit is contained in:
11
.claude/settings.local.json
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11
.claude/settings.local.json
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"permissions": {
|
||||
"allow": [
|
||||
"WebSearch",
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||||
"Bash(./gradlew:*)",
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||||
"Bash(jar tf:*)"
|
||||
],
|
||||
"deny": [],
|
||||
"ask": []
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||||
}
|
||||
}
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||||
11
.gitignore
vendored
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11
.gitignore
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
.gradle/
|
||||
build/
|
||||
.idea/
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
out/
|
||||
bin/
|
||||
.classpath
|
||||
.project
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||||
.settings/
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||||
93
README.md
Normal file
93
README.md
Normal file
@@ -0,0 +1,93 @@
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||||
# RegionForcefield
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||||
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||||
A Minecraft plugin that renders visible particle forcefields around WorldGuard regions that players cannot enter.
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## Features
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||||
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||||
- Automatically detects WorldGuard regions with `entry deny` flag
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- Renders particle forcefields only visible to players who cannot enter
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- Configurable particle color, size, spacing, and render distance
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- Supports cuboid and polygonal region types
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- Performance-optimized with distance-based rendering
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- Clean, readable, and well-documented code
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## Requirements
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- Paper 1.21.8 or higher
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- WorldGuard 7.0.14 or higher
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- Java 21
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## Installation
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1. Build the plugin:
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```bash
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./gradlew build
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||||
```
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||||
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2. Copy `build/libs/RegionForcefield-1.0.0.jar` to your server's `plugins/` folder
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3. Restart your server
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||||
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4. Configure the plugin by editing `plugins/RegionForcefield/config.yml`
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## Usage
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Once installed, the plugin automatically works with your existing WorldGuard regions:
|
||||
|
||||
1. Create a WorldGuard region: `/rg define myregion`
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2. Set the entry flag to deny: `/rg flag myregion entry deny`
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3. Players who cannot enter the region will see a cyan forcefield around it
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||||
### Permissions
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||||
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||||
Players who are members or owners of a region can enter it even if entry is denied for others. These players will not see the forcefield.
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||||
## Configuration
|
||||
|
||||
Edit `plugins/RegionForcefield/config.yml`:
|
||||
|
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```yaml
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||||
# Update frequency (20 ticks = 1 second)
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update-interval-ticks: 20
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||||
|
||||
# Maximum render distance in blocks
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max-render-distance: 100
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||||
|
||||
# Spacing between particles
|
||||
particle-spacing: 0.5
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||||
|
||||
# Render walls or just edges
|
||||
render-walls: true
|
||||
|
||||
# Particle color (RGB 0-255)
|
||||
particle-color:
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||||
red: 0
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||||
green: 255
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||||
blue: 255
|
||||
|
||||
# Particle size (0.5-2.0 recommended)
|
||||
particle-size: 1.0
|
||||
```
|
||||
|
||||
## Performance Tips
|
||||
|
||||
- Reduce `max-render-distance` for servers with many regions
|
||||
- Increase `particle-spacing` to reduce particle count
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- Set `render-walls: false` to only show edges
|
||||
- Increase `update-interval-ticks` if you don't need real-time updates
|
||||
|
||||
## Building from Source
|
||||
|
||||
```bash
|
||||
./gradlew build
|
||||
```
|
||||
|
||||
The compiled JAR will be in `build/libs/`
|
||||
|
||||
## License
|
||||
|
||||
This project is provided as-is for educational purposes.
|
||||
|
||||
## Support
|
||||
|
||||
For issues or feature requests, please open an issue on the project repository.
|
||||
44
build.gradle.kts
Normal file
44
build.gradle.kts
Normal file
@@ -0,0 +1,44 @@
|
||||
plugins {
|
||||
java
|
||||
id("com.gradleup.shadow") version "9.2.2"
|
||||
}
|
||||
|
||||
group = "loganintech"
|
||||
version = "1.0.0"
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven("https://repo.papermc.io/repository/maven-public/")
|
||||
maven("https://maven.enginehub.org/repo/")
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly("io.papermc.paper:paper-api:1.21.8-R0.1-SNAPSHOT")
|
||||
compileOnly("com.sk89q.worldguard:worldguard-bukkit:7.0.14")
|
||||
|
||||
implementation("org.jetbrains:annotations:24.1.0")
|
||||
}
|
||||
|
||||
java {
|
||||
toolchain.languageVersion.set(JavaLanguageVersion.of(21))
|
||||
}
|
||||
|
||||
tasks {
|
||||
shadowJar {
|
||||
archiveClassifier.set("")
|
||||
minimize()
|
||||
}
|
||||
|
||||
processResources {
|
||||
val props = mapOf("version" to version)
|
||||
inputs.properties(props)
|
||||
filteringCharset = "UTF-8"
|
||||
filesMatching("plugin.yml") {
|
||||
expand(props)
|
||||
}
|
||||
}
|
||||
|
||||
build {
|
||||
dependsOn(shadowJar)
|
||||
}
|
||||
}
|
||||
3
gradle.properties
Normal file
3
gradle.properties
Normal file
@@ -0,0 +1,3 @@
|
||||
org.gradle.jvmargs=-Xmx2G
|
||||
org.gradle.parallel=true
|
||||
org.gradle.caching=true
|
||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
7
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
7
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
251
gradlew
vendored
Executable file
251
gradlew
vendored
Executable file
@@ -0,0 +1,251 @@
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
if ! command -v java >/dev/null 2>&1
|
||||
then
|
||||
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
94
gradlew.bat
vendored
Normal file
94
gradlew.bat
vendored
Normal file
@@ -0,0 +1,94 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
1
settings.gradle.kts
Normal file
1
settings.gradle.kts
Normal file
@@ -0,0 +1 @@
|
||||
rootProject.name = "RegionForcefield"
|
||||
@@ -0,0 +1,65 @@
|
||||
package loganintech.regionforcefield;
|
||||
|
||||
import loganintech.regionforcefield.forcefield.ForcefieldRenderer;
|
||||
import loganintech.regionforcefield.region.RegionPermissionChecker;
|
||||
import loganintech.regionforcefield.task.ForcefieldUpdateTask;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Main plugin class for RegionForcefield.
|
||||
* Displays particle forcefields around WorldGuard regions that players cannot enter.
|
||||
*/
|
||||
public final class RegionForcefieldPlugin extends JavaPlugin {
|
||||
|
||||
private RegionPermissionChecker permissionChecker;
|
||||
private ForcefieldRenderer forcefieldRenderer;
|
||||
private ForcefieldUpdateTask updateTask;
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
// Save default config
|
||||
saveDefaultConfig();
|
||||
|
||||
// Initialize components
|
||||
this.permissionChecker = new RegionPermissionChecker();
|
||||
this.forcefieldRenderer = new ForcefieldRenderer(this);
|
||||
|
||||
// Start the periodic update task
|
||||
this.updateTask = new ForcefieldUpdateTask(this, permissionChecker, forcefieldRenderer);
|
||||
long updateInterval = getConfig().getLong("update-interval-ticks", 20L);
|
||||
updateTask.runTaskTimer(this, 0L, updateInterval);
|
||||
|
||||
getLogger().info("RegionForcefield has been enabled!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
// Cancel the update task
|
||||
if (updateTask != null) {
|
||||
updateTask.cancel();
|
||||
}
|
||||
|
||||
getLogger().info("RegionForcefield has been disabled!");
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the region permission checker.
|
||||
*
|
||||
* @return the permission checker
|
||||
*/
|
||||
@NotNull
|
||||
public RegionPermissionChecker getPermissionChecker() {
|
||||
return permissionChecker;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the forcefield renderer.
|
||||
*
|
||||
* @return the forcefield renderer
|
||||
*/
|
||||
@NotNull
|
||||
public ForcefieldRenderer getForcefieldRenderer() {
|
||||
return forcefieldRenderer;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,208 @@
|
||||
package loganintech.regionforcefield.forcefield;
|
||||
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
|
||||
import com.sk89q.worldguard.protection.regions.ProtectedPolygonalRegion;
|
||||
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Renders particle forcefields around protected regions.
|
||||
*/
|
||||
public class ForcefieldRenderer {
|
||||
|
||||
private final Plugin plugin;
|
||||
private final double particleSpacing;
|
||||
private final Particle.DustOptions dustOptions;
|
||||
|
||||
/**
|
||||
* Creates a new forcefield renderer.
|
||||
*
|
||||
* @param plugin the plugin instance
|
||||
*/
|
||||
public ForcefieldRenderer(@NotNull Plugin plugin) {
|
||||
this.plugin = plugin;
|
||||
this.particleSpacing = plugin.getConfig().getDouble("particle-spacing", 0.5);
|
||||
|
||||
// Get color from config or use default (cyan)
|
||||
int red = plugin.getConfig().getInt("particle-color.red", 0);
|
||||
int green = plugin.getConfig().getInt("particle-color.green", 255);
|
||||
int blue = plugin.getConfig().getInt("particle-color.blue", 255);
|
||||
float size = (float) plugin.getConfig().getDouble("particle-size", 1.0);
|
||||
|
||||
this.dustOptions = new Particle.DustOptions(Color.fromRGB(red, green, blue), size);
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a forcefield around a region for a specific player.
|
||||
*
|
||||
* @param player the player to show the forcefield to
|
||||
* @param region the region to render
|
||||
* @param world the world the region is in
|
||||
*/
|
||||
public void renderForcefield(@NotNull Player player, @NotNull ProtectedRegion region, @NotNull World world) {
|
||||
if (region instanceof ProtectedCuboidRegion) {
|
||||
renderCuboidForcefield(player, (ProtectedCuboidRegion) region, world);
|
||||
} else if (region instanceof ProtectedPolygonalRegion) {
|
||||
renderPolygonalForcefield(player, (ProtectedPolygonalRegion) region, world);
|
||||
} else {
|
||||
// For other region types, fall back to rendering a bounding box
|
||||
renderBoundingBoxForcefield(player, region, world);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a forcefield for a cuboid region.
|
||||
*/
|
||||
private void renderCuboidForcefield(@NotNull Player player, @NotNull ProtectedCuboidRegion region, @NotNull World world) {
|
||||
BlockVector3 min = region.getMinimumPoint();
|
||||
BlockVector3 max = region.getMaximumPoint();
|
||||
|
||||
// Render vertical edges
|
||||
renderVerticalEdges(player, world, min, max);
|
||||
|
||||
// Render horizontal edges at top and bottom
|
||||
renderHorizontalEdges(player, world, min, max);
|
||||
|
||||
// Optionally render faces (walls)
|
||||
if (plugin.getConfig().getBoolean("render-walls", true)) {
|
||||
renderWalls(player, world, min, max);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a forcefield for a polygonal region.
|
||||
*/
|
||||
private void renderPolygonalForcefield(@NotNull Player player, @NotNull ProtectedPolygonalRegion region, @NotNull World world) {
|
||||
List<BlockVector2> points = region.getPoints();
|
||||
int minY = region.getMinimumPoint().y();
|
||||
int maxY = region.getMaximumPoint().y();
|
||||
|
||||
// Render vertical walls between each pair of points
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
BlockVector2 point1 = points.get(i);
|
||||
BlockVector2 point2 = points.get((i + 1) % points.size());
|
||||
|
||||
renderVerticalWall(player, world, point1.x(), point1.z(), point2.x(), point2.z(), minY, maxY);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a bounding box forcefield for unsupported region types.
|
||||
*/
|
||||
private void renderBoundingBoxForcefield(@NotNull Player player, @NotNull ProtectedRegion region, @NotNull World world) {
|
||||
BlockVector3 min = region.getMinimumPoint();
|
||||
BlockVector3 max = region.getMaximumPoint();
|
||||
|
||||
renderVerticalEdges(player, world, min, max);
|
||||
renderHorizontalEdges(player, world, min, max);
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders the vertical edges of a cuboid.
|
||||
*/
|
||||
private void renderVerticalEdges(@NotNull Player player, @NotNull World world, @NotNull BlockVector3 min, @NotNull BlockVector3 max) {
|
||||
// Four vertical edges
|
||||
renderLine(player, world, min.x(), min.y(), min.z(), min.x(), max.y(), min.z());
|
||||
renderLine(player, world, max.x(), min.y(), min.z(), max.x(), max.y(), min.z());
|
||||
renderLine(player, world, min.x(), min.y(), max.z(), min.x(), max.y(), max.z());
|
||||
renderLine(player, world, max.x(), min.y(), max.z(), max.x(), max.y(), max.z());
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders the horizontal edges of a cuboid.
|
||||
*/
|
||||
private void renderHorizontalEdges(@NotNull Player player, @NotNull World world, @NotNull BlockVector3 min, @NotNull BlockVector3 max) {
|
||||
// Bottom edges
|
||||
renderLine(player, world, min.x(), min.y(), min.z(), max.x(), min.y(), min.z());
|
||||
renderLine(player, world, min.x(), min.y(), max.z(), max.x(), min.y(), max.z());
|
||||
renderLine(player, world, min.x(), min.y(), min.z(), min.x(), min.y(), max.z());
|
||||
renderLine(player, world, max.x(), min.y(), min.z(), max.x(), min.y(), max.z());
|
||||
|
||||
// Top edges
|
||||
renderLine(player, world, min.x(), max.y(), min.z(), max.x(), max.y(), min.z());
|
||||
renderLine(player, world, min.x(), max.y(), max.z(), max.x(), max.y(), max.z());
|
||||
renderLine(player, world, min.x(), max.y(), min.z(), min.x(), max.y(), max.z());
|
||||
renderLine(player, world, max.x(), max.y(), min.z(), max.x(), max.y(), max.z());
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders the walls (faces) of a cuboid.
|
||||
*/
|
||||
private void renderWalls(@NotNull Player player, @NotNull World world, @NotNull BlockVector3 min, @NotNull BlockVector3 max) {
|
||||
// North wall (min Z)
|
||||
renderVerticalWall(player, world, min.x(), min.z(), max.x(), min.z(), min.y(), max.y());
|
||||
|
||||
// South wall (max Z)
|
||||
renderVerticalWall(player, world, min.x(), max.z(), max.x(), max.z(), min.y(), max.y());
|
||||
|
||||
// West wall (min X)
|
||||
renderVerticalWall(player, world, min.x(), min.z(), min.x(), max.z(), min.y(), max.y());
|
||||
|
||||
// East wall (max X)
|
||||
renderVerticalWall(player, world, max.x(), min.z(), max.x(), max.z(), min.y(), max.y());
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a vertical wall between two points.
|
||||
*/
|
||||
private void renderVerticalWall(@NotNull Player player, @NotNull World world,
|
||||
double x1, double z1, double x2, double z2,
|
||||
double minY, double maxY) {
|
||||
double distance = Math.sqrt(Math.pow(x2 - x1, 2) + Math.pow(z2 - z1, 2));
|
||||
int horizontalSteps = (int) Math.ceil(distance / particleSpacing);
|
||||
int verticalSteps = (int) Math.ceil((maxY - minY) / particleSpacing);
|
||||
|
||||
for (int i = 0; i <= horizontalSteps; i++) {
|
||||
double t = horizontalSteps > 0 ? (double) i / horizontalSteps : 0;
|
||||
double x = x1 + (x2 - x1) * t;
|
||||
double z = z1 + (z2 - z1) * t;
|
||||
|
||||
for (int j = 0; j <= verticalSteps; j++) {
|
||||
double y = minY + (maxY - minY) * ((double) j / verticalSteps);
|
||||
spawnParticle(player, world, x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders a line of particles between two points.
|
||||
*/
|
||||
private void renderLine(@NotNull Player player, @NotNull World world,
|
||||
double x1, double y1, double z1,
|
||||
double x2, double y2, double z2) {
|
||||
double distance = Math.sqrt(
|
||||
Math.pow(x2 - x1, 2) +
|
||||
Math.pow(y2 - y1, 2) +
|
||||
Math.pow(z2 - z1, 2)
|
||||
);
|
||||
|
||||
int steps = (int) Math.ceil(distance / particleSpacing);
|
||||
|
||||
for (int i = 0; i <= steps; i++) {
|
||||
double t = steps > 0 ? (double) i / steps : 0;
|
||||
double x = x1 + (x2 - x1) * t;
|
||||
double y = y1 + (y2 - y1) * t;
|
||||
double z = z1 + (z2 - z1) * t;
|
||||
|
||||
spawnParticle(player, world, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns a single particle at the specified location for a player.
|
||||
*/
|
||||
private void spawnParticle(@NotNull Player player, @NotNull World world, double x, double y, double z) {
|
||||
Location location = new Location(world, x, y, z);
|
||||
player.spawnParticle(Particle.DUST, location, 1, 0, 0, 0, 0, dustOptions);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
package loganintech.regionforcefield.region;
|
||||
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldguard.LocalPlayer;
|
||||
import com.sk89q.worldguard.WorldGuard;
|
||||
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
|
||||
import com.sk89q.worldguard.protection.flags.Flags;
|
||||
import com.sk89q.worldguard.protection.managers.RegionManager;
|
||||
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* Checks whether players have permission to enter WorldGuard regions.
|
||||
*/
|
||||
public class RegionPermissionChecker {
|
||||
|
||||
/**
|
||||
* Gets all regions in a world that the specified player cannot enter.
|
||||
*
|
||||
* @param player the player to check
|
||||
* @param world the world to check regions in
|
||||
* @return a set of regions the player cannot enter
|
||||
*/
|
||||
@NotNull
|
||||
public Set<ProtectedRegion> getBlockedRegions(@NotNull Player player, @NotNull World world) {
|
||||
Set<ProtectedRegion> blockedRegions = new HashSet<>();
|
||||
|
||||
// Get the region manager for this world
|
||||
RegionManager regionManager = WorldGuard.getInstance()
|
||||
.getPlatform()
|
||||
.getRegionContainer()
|
||||
.get(BukkitAdapter.adapt(world));
|
||||
|
||||
if (regionManager == null) {
|
||||
return blockedRegions;
|
||||
}
|
||||
|
||||
// Convert Bukkit player to WorldGuard LocalPlayer
|
||||
LocalPlayer localPlayer = WorldGuardPlugin.inst().wrapPlayer(player);
|
||||
|
||||
// Check each region
|
||||
for (ProtectedRegion region : regionManager.getRegions().values()) {
|
||||
if (!canEnterRegion(localPlayer, region)) {
|
||||
blockedRegions.add(region);
|
||||
}
|
||||
}
|
||||
|
||||
return blockedRegions;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player can enter a specific region.
|
||||
*
|
||||
* @param player the player to check
|
||||
* @param region the region to check
|
||||
* @return true if the player can enter, false otherwise
|
||||
*/
|
||||
private boolean canEnterRegion(@NotNull LocalPlayer player, @NotNull ProtectedRegion region) {
|
||||
// Check the ENTRY flag
|
||||
// If ENTRY is set to DENY, the player cannot enter unless they have bypass permissions
|
||||
if (region.getFlag(Flags.ENTRY) == com.sk89q.worldguard.protection.flags.StateFlag.State.DENY) {
|
||||
// Check if the player is a member or owner of the region
|
||||
return region.isMember(player) || region.isOwner(player);
|
||||
}
|
||||
|
||||
// If ENTRY is not explicitly denied, the player can enter
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
package loganintech.regionforcefield.task;
|
||||
|
||||
import loganintech.regionforcefield.RegionForcefieldPlugin;
|
||||
import loganintech.regionforcefield.forcefield.ForcefieldRenderer;
|
||||
import loganintech.regionforcefield.region.RegionPermissionChecker;
|
||||
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* Periodic task that updates and renders forcefields for all online players.
|
||||
*/
|
||||
public class ForcefieldUpdateTask extends BukkitRunnable {
|
||||
|
||||
private final RegionForcefieldPlugin plugin;
|
||||
private final RegionPermissionChecker permissionChecker;
|
||||
private final ForcefieldRenderer forcefieldRenderer;
|
||||
private final int maxRenderDistance;
|
||||
|
||||
/**
|
||||
* Creates a new forcefield update task.
|
||||
*
|
||||
* @param plugin the plugin instance
|
||||
* @param permissionChecker the permission checker
|
||||
* @param forcefieldRenderer the forcefield renderer
|
||||
*/
|
||||
public ForcefieldUpdateTask(@NotNull RegionForcefieldPlugin plugin,
|
||||
@NotNull RegionPermissionChecker permissionChecker,
|
||||
@NotNull ForcefieldRenderer forcefieldRenderer) {
|
||||
this.plugin = plugin;
|
||||
this.permissionChecker = permissionChecker;
|
||||
this.forcefieldRenderer = forcefieldRenderer;
|
||||
this.maxRenderDistance = plugin.getConfig().getInt("max-render-distance", 100);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
// Iterate through all online players
|
||||
for (Player player : plugin.getServer().getOnlinePlayers()) {
|
||||
// Get all regions the player cannot enter in their current world
|
||||
Set<ProtectedRegion> blockedRegions = permissionChecker.getBlockedRegions(player, player.getWorld());
|
||||
|
||||
// Render forcefields for nearby blocked regions
|
||||
for (ProtectedRegion region : blockedRegions) {
|
||||
if (isRegionNearPlayer(player, region)) {
|
||||
forcefieldRenderer.renderForcefield(player, region, player.getWorld());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a region is near enough to a player to render.
|
||||
*
|
||||
* @param player the player
|
||||
* @param region the region
|
||||
* @return true if the region should be rendered for this player
|
||||
*/
|
||||
private boolean isRegionNearPlayer(@NotNull Player player, @NotNull ProtectedRegion region) {
|
||||
// Get player's position
|
||||
double playerX = player.getLocation().getX();
|
||||
double playerY = player.getLocation().getY();
|
||||
double playerZ = player.getLocation().getZ();
|
||||
|
||||
// Get region's center (approximate)
|
||||
double regionCenterX = (region.getMinimumPoint().x() + region.getMaximumPoint().x()) / 2.0;
|
||||
double regionCenterY = (region.getMinimumPoint().y() + region.getMaximumPoint().y()) / 2.0;
|
||||
double regionCenterZ = (region.getMinimumPoint().z() + region.getMaximumPoint().z()) / 2.0;
|
||||
|
||||
// Calculate distance
|
||||
double distance = Math.sqrt(
|
||||
Math.pow(playerX - regionCenterX, 2) +
|
||||
Math.pow(playerY - regionCenterY, 2) +
|
||||
Math.pow(playerZ - regionCenterZ, 2)
|
||||
);
|
||||
|
||||
return distance <= maxRenderDistance;
|
||||
}
|
||||
}
|
||||
25
src/main/resources/config.yml
Normal file
25
src/main/resources/config.yml
Normal file
@@ -0,0 +1,25 @@
|
||||
# RegionForcefield Configuration
|
||||
|
||||
# How often to update forcefields (in ticks, 20 ticks = 1 second)
|
||||
update-interval-ticks: 20
|
||||
|
||||
# Maximum distance (in blocks) at which forcefields will be rendered
|
||||
# Reducing this can improve performance on servers with many regions
|
||||
max-render-distance: 100
|
||||
|
||||
# Distance between particles (in blocks)
|
||||
# Smaller values = more particles = more detailed forcefields but more performance intensive
|
||||
particle-spacing: 0.5
|
||||
|
||||
# Whether to render the walls (faces) of regions, or just the edges
|
||||
# Setting to false will only render the outlines/edges
|
||||
render-walls: true
|
||||
|
||||
# Particle color (RGB values from 0-255)
|
||||
particle-color:
|
||||
red: 0
|
||||
green: 255
|
||||
blue: 255
|
||||
|
||||
# Particle size (recommended range: 0.5 to 2.0)
|
||||
particle-size: 1.0
|
||||
8
src/main/resources/plugin.yml
Normal file
8
src/main/resources/plugin.yml
Normal file
@@ -0,0 +1,8 @@
|
||||
name: RegionForcefield
|
||||
version: ${version}
|
||||
main: loganintech.regionforcefield.RegionForcefieldPlugin
|
||||
api-version: '1.21'
|
||||
depend: [WorldGuard]
|
||||
author: loganintech
|
||||
description: Renders visible forcefields around WorldGuard regions that players cannot enter
|
||||
website: https://github.com/loganintech
|
||||
Reference in New Issue
Block a user